yellow pebbled grain leather PBR texture with subtle natural wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Yellow Pebbled Grain Leather With Subtle Natural Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-yellow-pebbled-grain-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This yellow pebbled grain leather texture showcases a natural pattern of irregular small grains interspersed with gentle wrinkles and fine surface variations. The leather has a matte finish with subtle shading that emphasizes the organic relief and curvature of the grain, giving it a realistic tactile feel. The vibrant yellow tone is consistent yet warm, adding a bold and unique flair suitable for creative 3D projects. The texture is seamless and tileable, allowing smooth repetition without visible borders or mismatches, optimized for PBR workflows ensuring physically accurate reflection and surface behavior under various lighting conditions. Perfectly suited for character clothing, bags, accessories, and vibrant upholstery in both realistic and stylized game environments. Compatible with major 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this material supports detailed design work in automotive interiors, fashion items, and collectible props, especially where colorful premium leather is needed. This texture vividly enhances scenes demanding distinct surface detail and striking color while maintaining natural leather authenticity.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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