Long Fur Leather Texture With Natural Gray And Beige Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Long Fur Leather With Natural Gray And Beige Tones seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-long-fur-leather-material
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture represents a long-haired fur leather material characterized by its dense and naturally flowing fibers. The fur strands exhibit varying lengths with subtle directional flow creating a dynamic, tactile surface. The color palette blends soft gray with muted beige highlights, offering a realistic and neutral tone suitable for diverse environments. The leather appears plush and voluminous, with a lightly reflective surface that captures gentle light to emphasize the fur's depth and softness. This texture's natural waviness and varying fiber density convey a genuine fur leather look, ideal for detailed close-ups in 3D renders. As a PBR-ready and tileable texture, it integrates seamlessly into workflows using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its specialized appearance makes it perfect for applications in winter clothing, fantasy armor trims, high-end upholstery, fur-lined boots, and realistic character garments in games or animations. This texture provides artists with an authentic fur leather material that enriches tactile realism and organic depth in their projects, lending an exclusive aesthetic to interiors, environments, or wearable props that require both natural elegance and high fidelity.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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