This seamless 3D PBR texture represents a long-haired fur leather material characterized by its dense and naturally flowing fibers. The fur strands exhibit varying lengths with subtle directional flow creating a dynamic, tactile surface. The color palette blends soft gray with muted beige highlights, offering a realistic and neutral tone suitable for diverse environments. The leather appears plush and voluminous, with a lightly reflective surface that captures gentle light to emphasize the fur's depth and softness. This texture's natural waviness and varying fiber density convey a genuine fur leather look, ideal for detailed close-ups in 3D renders. As a PBR-ready and tileable texture, it integrates seamlessly into workflows using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its specialized appearance makes it perfect for applications in winter clothing, fantasy armor trims, high-end upholstery, fur-lined boots, and realistic character garments in games or animations. This texture provides artists with an authentic fur leather material that enriches tactile realism and organic depth in their projects, lending an exclusive aesthetic to interiors, environments, or wearable props that require both natural elegance and high fidelity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.