This detailed seamless PBR leather texture features a rich brown tone with a distinctive embossed antler pattern. The surface combines fine leather grain with natural-looking cracks and subtle wrinkles, enhancing the depth and tactile quality of the material. The embossed antlers are slightly polished, creating a gentle shine that contrasts with the matte background, adding dynamic visual interest. These raised shapes resemble organic tree branches, making it perfect for nature-inspired or rustic themes. The texture is fully tileable and optimized for PBR workflows, ensuring accurate material response to light and reflections in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique blend of ornamental embossing with natural leather wear makes it suitable for high-end upholstery, luxury accessories, environmental props, or detailed game character clothing. This texture fits projects aiming for realism with artistic flair, especially in game design, virtual showcases, or interior visualization featuring rustic or woodland aesthetics.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.