This seamless PBR-ready texture showcases a unique marble surface dominated by gray and soft blue hues intertwined in a complex, flowing vein pattern. Unlike traditional linear or chaotic veining, this texture reveals intricate swirling veins that create a fluid, almost liquid stone appearance. The marble’s finish is polished to a moderate gloss, enhancing the depth and smoothness of the colors without excessive shine, simulating a refined yet natural stone surface. The texture lacks pores or grain typical of raw stone but instead features elegant, smooth transitions between light gray, steel blue, and creamy white shades. Its seamless and tileable nature makes it ideal for use in 3D modeling, architectural visualizations, and game development environments. It is well suited for simulating sophisticated marble floors, striking wall panels, and ambient surfaces in hotel lobbies, upscale bathrooms, or fantasy sci-fi hallways where a blend of natural stone and artistic fluidity is desired. Compatible with software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is designed to provide realism combined with an artistic marble style that elevates interior design and digital scenes alike.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.