Featuring a striking blend of deep black marble slabs separated by creamy white veins, this seamless PBR texture captures the essence of natural stone with a polished, glossy finish. The texture depicts large, irregular stone pieces resembling a fragmented marble slab, connected by thick but uneven white matrix veins that create bold contrast. Close inspection reveals fine micro-cracks and delicate spider-like veinlets scattered across the surface, enhancing the realism and aged character of the stone. The color palette is dominated by dark, nearly pitch-black areas with contrasting whites and faint touched greys, giving the impression of a luxurious and sophisticated material. The polished surface gleams softly, balancing reflectivity without excessive gloss, suitable for capturing refined interior elegance or statement architectural design. This tileable texture is ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it perfect for applications in high-end architectural visualization, game environment assets, product rendering, or cinematic VFX projects. It fits especially well in dramatic floor layouts, feature walls, hotel lobby designs, upscale bathroom surfaces, or even fantastical sci-fi or fantasy temple environments where an imposing natural stone look is desired. Its seamless construction allows for easy tiling without repetition artifacts, enabling flexible scale adjustments for both close-up and expansive scenes. A distinctive, dark marble material with depth and complexity, this PBR-ready texture provides 3D artists with a versatile resource that elevates project realism through intricate vein patterns and rich surface detailing.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.