This high-quality seamless PBR texture captures the essence of Calacatta Gold marble, renowned for its luxurious white base contrasted by large, bold, and fluid golden veins intermingled with soft gray wisps. The surface finish is polished to a high gloss, enhancing the natural reflective qualities of the stone and emphasizing the rich gold accents. The veins are vivid and organic, flowing diagonally across the stone with a dynamic, natural elegance. Subtle variations in tone and faint shadows lend realistic depth, while the minimal presence of micro-cracks and inclusions preserves the pristine appearance characteristic of premium marble slabs. The color palette primarily centers on creamy whites and warm golds, balanced by cool gray details that add complexity without disrupting the overall harmony. This tileable texture is perfectly suited for 3D modeling applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing architects, game designers, and visual effects artists with an authentic marble surface for a range of projects. Ideal deployments include luxury kitchen countertops, sophisticated bathroom walls, grand hotel lobbies, and upscale floor tiles, where its elegant and opulent qualities can shine. This material lends itself well to environments seeking a high-end, polished stone look, complementing everything from classic interior design to contemporary architectural visualizations. The seamless pattern ensures it can be tiled infinitely without visible breaks, making it highly versatile for large surface applications in virtual and real-world renderings.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.