This seamless PBR texture represents Crema Valencia natural marble, characterized by large, irregular broken slab shapes spread across the surface. The beige base tone is warm and creamy, combined with a sandy tan matrix that contains an intricate web of veins and fissures. The veins are chunky and bold, with earthy shades of light brown and occasional darker accents that create a natural fragmented stone effect. Fine hairline fissures and subtle micro-cracks provide authentic textural depth without overpowering the design. The surface finish appears satin-polished, exhibiting a soft sheen that reflects light gently, enhancing the natural warmth of the marble. There are minor inclusions and speckles in darker browns that add authenticity and richness to the material. This tileable texture is PBR-ready, supporting realistic rendering in popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's perfectly suited for high-end 3D modeling projects involving luxurious floor tiles, striking wall cladding, or grand lobby environments where natural stone impact is desired. The versatility also lends itself to bathroom interiors or elegant kitchen countertops, offering a warm yet sophisticated atmosphere. Its distinctive chunky vein pattern combined with a soft beige palette makes it a unique choice for designers seeking a natural, earthy aesthetic with a polished finish.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.