Gold and Gray Polished Marble Tiles Seamless Texture with Bold Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Gold and Gray Polished Marble Tiles with Bold Veins seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-gold-and-gray-marble-tiles-texture
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases polished marble tiles in various shades of deep gray and smoky gray, each slab uniquely patterned with subtle linear and chaotic veins. The tiles are irregularly shaped with visible micro-cracks and a slightly cloudy surface that adds depth and realism. Rich gold veins and inclusions weave through the texture, providing a striking metallic contrast that enhances the luxurious aesthetic. The surface finish is glossy with a reflective quality, emphasizing the smoothness and polished nature of the stone. This high-quality material is perfectly tileable, making it a versatile solution for 3D modeling, game development, and architectural visualization projects using engines like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its sophisticated color palette and bold vein structure suit upscale interior applications such as hotel lobbies, bathroom walls, kitchen countertops, or floors in luxury residential and commercial spaces. It can also bring a rich, elegant look to fantasy temple sets or futuristic sci-fi corridors. The seamless nature of this texture ensures smooth repetition, ideal for large surfaces or close-up renderings that require detailed stone characterization without visible tiling artifacts.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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