This seamless 3D PBR texture represents an exquisite ivory and champagne marble surface, characterized by its fluid, wavy veins that flow in broad, organic bands across the stone. The veins combine rich dark gray and muted caramel tones that contrast elegantly against the soft white and creamy ivory background. The pattern exhibits a natural, smooth marble finish with polished gloss that enhances the depth and subtle translucency typical of high-quality marble slabs. Fine micro-cracks and delicate white fissures run sporadically through the darkest veins, adding visual complexity and natural authenticity without disrupting the surface’s seamless tileability. Small, warm beige smudges and speckles enrich the coloration, providing subtle imperfections that heighten realism. The overall vein pattern is irregular yet harmonious, avoiding geometric repetition and making this texture ideal for continuous surfaces. This texture is perfectly suited for high-end 3D modeling, game environments, and architectural visualization where refined elegance is desired. It fits beautifully in luxury interior settings such as hotel lobbies, upscale bathrooms, and modern kitchen countertops, as well as for artistic renders of fantasy or contemporary spaces. Compatible with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready marble texture offers photorealistic rendering quality for floors, walls, and other stone finishes. Its seamless nature ensures effortless tiling with no visible boundaries, making it a highly versatile material for professional visual projects seeking a sophisticated, natural stone look.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.