Green and Blue Marble PBR Texture with Delicate Gold Vein Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Green and Blue Marble with Delicate Gold Vein Pattern seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-green-and-blue-marble-texture-with-gold-veins
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR green and blue marble texture showcases a stunning blend of deep teal, emerald, and turquoise hues with smooth, flowing patterns reminiscent of natural stone deposits underwater or mineral layers. The surface appears polished and glossy, highlighting a luxurious finish with reflective qualities ideal for high-end architectural visualizations. Fine, delicate gold veins thread chaotically throughout the texture, adding an elegant and distinctive accent, while subtle variations in shading and soft transitions suggest gentle depth and dimensionality. The texture shows no visible pores, cracks, or spots, offering a pristine and refined look with a slightly abstract quality in its swirling patterns. Perfectly tileable and PBR-ready, it integrates easily into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits best in modern luxury interiors, hotel lobbies, upscale bathrooms, fantasy temples, or even sci-fi environments where a unique and rich marble surface is desired. It works especially well as wall panels, flooring, countertops, or decorative detailing where a sophisticated, organic, yet vibrant material is needed.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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