This seamless PBR texture showcases a sophisticated black marble surface highlighted with rich, glistening gold veining. The base black marble exhibits deep, swirling layers of dark and smoky greys with subtle gradients that create a dynamic flow across the stone. These layered swirls form a fluid, almost liquid pattern that conveys both depth and movement. The gold veins stand out prominently, ranging from thin hairline cracks to large, irregular fissures filled with a glimmering metallic gold finish. This interplay of dark marble and bright gold provides a luxurious contrast, evoking a high-end aesthetic often seen in premium interiors or statement architectural elements.
The surface finish is polished and glossy, amplifying the vivid reflections and emphasizing the PBR (physically based rendering) materials' qualities, such as realistic light interaction and subtle micro surface detail. There are faint hints of speckled gold dust around the veins, adding complexity and visual interest without overwhelming the predominant swirling marble effect. This texture is tileable and perfectly seamless, allowing for continuous large-scale applications without visible repetition or edge artifacts.
Ideal use cases include luxury lobby floors, elegant countertop surfaces, stylish bathroom walls, or sophisticated game assets where opulence is desired. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture offers high versatility for diverse design projects requiring a striking and polished black marble stone with decorative gold veins. Its dramatic mood suits refined modern interiors, feature walls in upscale venues, or fantasy and sci-fi environments where precious and exotic materials are showcased.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.