This PBR texture showcases a detailed interlocking stone pavement commonly found in urban and industrial environments. The stones are painted in a distinctive color scheme featuring primarily blue tiles, with scattered gray stones and a central vertical stripe of worn yellow tiles. The pattern consists of star-like interlocking shapes bordered by black grout lines, forming a regular but visually striking layout. The surface exhibits realistic dirt, wear, and weathering effects, including darker smudges, soil deposits in crevices, and natural discolorations, indicating outdoor exposure and foot traffic. The texture is captured at high resolution (4K source) suitable for detailed use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Its distinct paint colors and textured surface make it ideal for adding character to sidewalks, plazas, pedestrian zones, and other paved ground assets in urban scenes. This texture is not or; edges do not align for endless repetition, so it suits localized or limited-area applications. The rough, slightly worn finish also aids in creating realistic weathered floor or road surfaces with color-contrasted paving stones.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.