Pattern PBR Texture Featuring Realistic Blueberries and Green Leaves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pattern Featuring Realistic Blueberries and Green Leaves seamless PBR texture preview
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Texture Info

IDpattern-bundle-seamless-pbr-blueberry-fruit-pattern-with-leaf-motifs
CategoryPattern Bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture presents a lively and fresh pattern of blueberries combined with green leaves, rendered in a realistic, hand-painted style. Each blueberry is richly detailed with subtle shading and highlights, creating a tactile, almost glossy surface feel, while the leaves contrast in a bright, natural green with visible vein-like details. The pattern is arranged with balanced spacing, providing a scattered yet harmonious repeat that avoids clutter. The white background enhances the bold color contrast, making the motifs pop with clear visibility and crisp edges. Its seamless tile behavior enables smooth, continuous application across 3D surfaces without visible borders or disruptions. Ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture fits a variety of projects including stylized food packaging, playful textiles, branding visuals, decorative interior wallpapers, and stylized product rendering. Its fresh look suits scenes requiring natural, inviting visuals with a whimsical edge, such as kitchen decor, fruit-themed promotional assets, or game environments emphasizing organic elements. The high-resolution quality supports detailed close-ups, enhancing the authenticity of the blueberries’ glossy texture and the leaves' vivid color. This texture merges aesthetic appeal with functional versatility for creative 3D artists and designers.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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