Seamless 3D Pattern PBR Texture of Cartoon Chickens, Eggs, and Green Leaves

Seamless texture (tileable) · PNG. License: Free for personal & commercial use.

Pattern Bundle - Seamless 3D Pattern PBR Texture of Cartoon Chickens, Eggs, and Green Leaves texture preview

Texture Info

IDpattern-bundle-seamless-pbr-cartoon-chicken-and-egg-pattern-texture
CategoryPattern Bundle
FormatsPNG
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture showcases a whimsical pattern composed of simplistic, cartoon-style chickens in warm mustard yellow and soft gray hues, interspersed with pastel orange eggs and delicate green leaf motifs. The design employs clean, bold linework with minimal shading that enhances its playful, hand-drawn aesthetic. The motifs are evenly spaced with a balanced distribution, creating a smooth tileable repeat that avoids overwhelming the viewer. Soft pink dots add an extra decorative element, breaking up the pattern and contributing to its lively rhythm. The color palette is light and warm, featuring modern pastel tones against a crisp white background, lending the texture a fresh and airy feel. The surface appears flat and smooth, resembling a printed fabric or wallpaper ideal for lighthearted, stylized environments. This PBR-ready pattern is perfect for use in 3D modeling, game development, and architectural visualization projects aiming to evoke rural, farm-themed, or domestic ambiances. It fits well as wallpaper or textile surfaces in interior design, on product packaging with a playful flair, and as background textures for branding or UI elements in stylized applications. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is tailored to artists seeking a cheerful and clean patterned surface with a hand-crafted charm.

How to Use These Seamless PBR Textures in Blender

This quick guide shows how to connect a seamless PBR texture set in Blender using Principled BSDF. The workflow works for tileable materials used in Blender, Unreal Engine, Unity, archviz, and game environments.

What Is Included

  • albedo or base color for the visible surface color
  • normal for fine surface relief
  • roughness for gloss and reflectivity control
  • metallic for metal or dielectric response
  • ao for ambient occlusion in cavities
  • height for bump, parallax, or displacement
  • ORM packed maps for optimized real-time workflows
Blender node setup overview for a seamless PBR texture
Example node layout for a standard PBR material in Blender.

Quick Start

  1. Open the Shader Editor and create a new material.
  2. Add an Image Texture node for each map you want to use.
  3. Set Color Space to sRGB for Albedo and to Non-Color for Normal, Roughness, Metallic, AO, Height, and ORM.
  4. Connect the maps to the matching inputs on Principled BSDF.

Recommended Connections

  • Albedo -> Base Color
  • Roughness -> Roughness
  • Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement, depending on your render setup
Adding an image texture node in Blender
Add an Image Texture node before assigning the downloaded maps.

Using ORM Maps

If your download includes a packed ORM texture, split its RGB channels: R = AO, G = Roughness, B = Metallic. This is useful for Unreal Engine and other optimized real-time pipelines.

Tiling and UV Scale

Because these textures are seamless, you can repeat them across large surfaces without visible seams. Use a Mapping node to increase or reduce tiling density on floors, walls, terrain, props, and modular assets.

Common Mistakes

  • Using sRGB on non-color maps
  • Connecting a Normal map directly without a Normal Map node
  • Overdriving Height or Bump values so the surface looks unnatural
  • Ignoring texture scale, which makes seamless materials look repetitive
Loading a downloaded texture set into Blender
Load the downloaded texture set and wire the maps to Principled BSDF.

For more examples, browse related categories such as Wood Textures, Concrete Textures, and Metal Textures.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.