Pattern PBR Texture Featuring Watercolor Santa Hats, Gifts & Festive Berries

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pattern Featuring Watercolor Santa Hats, Gifts & Festive Berries seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDpattern-bundle-seamless-pbr-christmas-pattern-with-santa-hats-gifts
CategoryPattern Bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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This seamless 3D pattern PBR texture captures classic Christmas spirit with hand-painted watercolor elements, featuring vibrant red Santa hats trimmed with fluffy white fur, neatly wrapped gift boxes adorned with red and gold ribbons, delicate red berry sprigs, and shimmering golden star motifs. The texture's pattern is evenly spaced with a balanced repeat rhythm, ensuring a visually pleasing and tileable design for 3D environments. The watercolor style gives each element a soft, tactile look with subtle shading and brushstroke details that convey a handcrafted feel, while the clean white background enhances the vivid reds and warm golds for excellent color contrast. This texture’s seamless repeat and PBR-ready format make it perfect for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other platforms where festive, stylized surfaces are needed. Ideal applications include holiday-themed textiles, decorative wallpapers, gift packaging mockups, branding visuals, seasonal product renders, and virtual interior decorations. The classic yet painterly charm of this pattern brings warmth and holiday cheer to stylized interiors, game assets, or elegant editorial layouts requiring a cohesive Christmas motif with a handcrafted aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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