Texture Info
| ID | pattern-bundle-seamless-pbr-pattern-texture-with-cartoon-chickens |
| Category | Pattern Bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D pattern PBR texture presents a whimsical, hand-drawn motif featuring cartoon-style chickens, eggs, and sprigs of green leaves arranged in a balanced, playful repeat. The pattern is composed of clean black outlines filled with solid colors: bright white bodies, red comb details, soft orange legs and eggs, and delicate green leaves. Scattered pink dots add a subtle decorative accent, enhancing the lively rhythm without cluttering the design. The repetition is well-spaced and tileable, ensuring a smooth, continuous flow across any surface without harsh breaks or obvious seams. The linework exhibits a casual, sketch-like style, conveying a friendly and approachable atmosphere. The overall color palette is fresh and vibrant with a clear contrast between the white background and colorful motifs, lending a modern and crisp visual character. The surface feels flat and digitally printed, ideal for stylized interior elements, children’s textiles, whimsical wallpaper, branding backgrounds, or playful product packaging in 3D projects. Being PBR-ready, this texture integrates smoothly into software pipelines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering artists a charming pattern for game development, architectural visualization, VFX, or product rendering. Its stylized charm suits assets that require a lighthearted, decorative flair such as kitchenware visuals, farm-themed decor, or animated character environments.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.