Texture Info
| ID | pattern-bundle-seamless-pbr-space-pattern-texture-with-cartoon-astronauts |
| Category | Pattern Bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless PBR texture presents a whimsical space-themed pattern composed of charming cartoon astronauts in various poses, vintage-style rockets with fiery exhausts, animated planets including ringed Saturn and winking purple planet, scattered stars, and a green telescope. The motifs have clean, bold outlines with smooth color fills in a palette of soft blues, warm oranges, purples, reds, and muted greens against a flat, light sky-blue background. The pattern is richly spaced with a balanced diagonal rhythm that avoids overcrowding, allowing each element to stand out clearly. The visual style is playful and illustrative, resembling hand-drawn vector art with minimal shading and consistent line work that lends it a flat, wallpaper-like feel. This tileable texture is PBR-ready, making it suitable for 3D modeling, game environments, architectural visualization, and product rendering where a fun, stylized cosmic atmosphere is desired. Compatible with popular 3D tools such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits well on children’s room wall coverings, textile prints, packaging designs, UI backgrounds, and decorative 3D assets. This pattern’s cheerful and lighthearted nature brings character to spaces and assets needing a joyful, thematic space motif with high visual clarity and seamless repeatability.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.