Matte Floral Pattern Texture Seamless free download

Texture. Formats: WEBP, PNG . License: Free for personal & commercial use.

Preview — Matte Floral Pattern Texture Seamless

Texture Info

IDmatte-floral-pattern-texture-seamless
CategoryPatterns
FormatsWEBP, PNG
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The seamless matte floral pattern texture high resolution up to 8ktexture presents a refined surface inspired by natural materials, combining a subtle matte finish with intricately detailed floral motifs. Its foundational substrate resembles a soft polymer composite intertwined with fine natural fibers, delivering a tactile, non-reflective quality that enhances the texture’s understated elegance. The composition suggests a carefully balanced blend of mineral-based pigments and organic dyes, creating a harmonious, muted color palette that avoids oversaturation while maintaining visual depth. Fine grain orientation and controlled porosity contribute to a realistic material feel, allowing gentle light diffusion across the surface without any harsh gloss or shine. This nuanced interplay of pigments, binders, and fibers is distinctly represented across the PBR channels: the BaseColor/Albedo channel showcases soft, natural hues with smooth tonal transitions; the Normal map highlights subtle surface relief, mimicking delicate fabric weaves or embossed floral details; the Roughness channel reinforces the matte, low-gloss nature by eliminating specular hotspots; the Metallic channel remains minimal, reflecting the non-metallic character of the material; Ambient Occlusion enhances the depth within recessed floral patterns; and Height/Displacement maps add subtle surface variation to enrich tactile perception in 3D environments.

Designed as a tileable matte floral pattern texture seamless high resolution up to 8k, this high-definition 8ktexture excels in large-scale applications where continuity and pattern flow are critical. Whether utilized in architectural visualizations, game environments, product mockups, or interior designs, it delivers crisp, detailed visuals that remain sharp under close inspection or expansive renders. The AI-generated precision ensures a natural, believable appearance that balances fine detail with controlled noise, making it highly compatible with Blender, Unity, and Unreal Engine workflows. This seamless matte floral pattern texture seamless high resolution up to 8k enables artists and designers to accelerate creative processes by providing a reliable, high-quality foundation for photorealistic or stylized projects alike. For optimal results, adjusting the UV scale is recommended to maintain floral motif proportions, ensuring they neither overwhelm nor appear sparse on surfaces. Additionally, fine-tuning the Roughness parameter can enhance the subtle diffusion of light, complementing ambient lighting setups and preserving the texture’s natural, elegant aesthetic.

This AI-generated matte floral pattern texture seamless high resolution up to 8ktexture offers detailed patterns textures with a realistic PBR appearance, easily visualized through a 3D preview.

How to Use These Seamless PBR Textures in Blender

This guide shows how to connect a full PBR texture set to Principled BSDF in Blender (Cycles or Eevee). Works with any of our seamless textures free download, including PBR PNG materials for Blender / Unreal / Unity.

What’s inside the download

  • *_albedo.png — Base Color (sRGB)
  • *_normal.png — Normal map (Non-Color)
  • *_roughness.png — Roughness (Non-Color)
  • *_metallic.png — Metallic (Non-Color)
  • *_ao.png — Ambient Occlusion (Non-Color)
  • *_height.png — Height / Displacement (Non-Color)
  • *_ORM.png — Packed map (R=AO, G=Roughness, B=Metallic, Non-Color)

Quick start (Node Wrangler, 30 seconds)

  1. Enable the addon: Edit → Preferences → Add-ons → Node Wrangler.
  2. Create a material and select the Principled BSDF node.
  3. Press Ctrl + Shift + T and select the maps albedo, normal, roughness, metallic (skip height and ORM for now) → Open. The addon wires Base Color, Normal (with a Normal Map node), Roughness, and Metallic automatically.
  4. Add AO and Height using the “Manual wiring” steps below (5 and 6).

Manual wiring (full control)

  1. Create a material (Material Properties → New) and open the Shader Editor.
  2. Add an Image Texture node for each map. Set Color Space:
    • AlbedosRGB
    • AO, Roughness, Metallic, Normal, Height, ORMNon-Color
  3. Connect to Principled BSDF:
    • albedoBase Color
    • roughnessRoughness
    • metallicMetallic (for wood this often stays near 0)
    • normalNormal Map node (Type: Tangent Space) → Normal of Principled. If details look “inverted”, enable Invert Y on the Normal Map node.
  4. Ambient Occlusion (AO):
    • Add a MixRGB (or Mix Color) node in mode Multiply.
    • Input A = albedo, Input B = ao, Factor = 1.0.
    • Output of Mix → Base Color of Principled (replaces the direct albedo connection).
  5. Height / Displacement:
    Cycles — true displacement
    1. Material Properties → SettingsDisplacement: Displacement and Bump.
    2. Add a Displacement node: connect heightHeight, set Midlevel = 0.5, Scale = 0.02–0.08 (tune to taste).
    3. Output of Displacement → Material Output → Displacement.
    4. Add geometry density (e.g., Subdivision Surface) so displacement has polygons to work with.
    Eevee (or lightweight Cycles) — bump only
    1. Add a Bump node: heightHeight.
    2. Set Strength = 0.2–0.5, Distance = 0.05–0.1, and connect Normal output to Principled’s Normal.

Using the packed ORM texture (optional)

Instead of separate AO/Roughness/Metallic maps you can use the single *_ORM.png:

  1. Add one Image Texture (Non-Color) → Separate RGB (or Separate Color).
  2. R (red) → AO (use it in the Multiply node with albedo as above).
  3. G (green) → Roughness of Principled.
  4. B (blue) → Metallic of Principled.

UVs & seamless tiling

  1. These textures are seamless. If your mesh has no UVs, go to UV EditingSmart UV Project.
  2. For scale/repeat, add Texture Coordinate (UV)Mapping and plug it into all texture nodes. Increase Mapping → Scale (e.g., 2/2/2) to tile more densely.

Recommended starter values

  • Normal Map Strength: 0.5–1.0
  • Bump Strength: ~0.3
  • Displacement Scale (Cycles): ~0.03

Common pitfalls

  • Wrong Color Space (normals/roughness/etc. must be Non-Color).
  • “Inverted” details → enable Invert Y on the Normal Map node.
  • Over-strong relief → lower Displacement Scale or Bump Strength.

Example: Download Wood Textures and instantly apply parquet or rustic planks inside Blender for architectural visualization.

To add the downloaded texture, go to Add — Texture — Image Texture.



Add a node and click the Open button.



Select the required texture on your hard drive and connect Color to Base Color.


AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.