White Plastic Packing Peanuts Texture for PBR 3D Applications

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

White Plastic Packing Peanuts for Applications seamless PBR texture preview

Texture Info

IDplastic-white-plastic-packing-peanuts-pbr-texture-for-3d
CategoryPlastic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-quality PBR texture showcases a close-up top-down view of numerous white plastic packing peanuts arranged inside a light brown cardboard box. The image captures the irregular shapes and subtle surface details of each polystyrene peanut, highlighting their slightly rough and porous texture. The color palette is primarily soft white for the peanuts contrasted against the warm brown of the cardboard edges. Due to the packaging peanuts' random layout and form, this texture is not or, but it offers excellent realism for detailed 3D renders requiring packaging filler or cushioning materials. It is perfectly suited for use in 3D projects related to shipping, packaging design, product visualization, or props within environmental context. Compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture comes in a 4K source resolution with 1K preview for versatile application needs.

Best Uses for This Texture

  • Product visualization and industrial design
  • Electronics casings and device mockups
  • Game props and synthetic surfaces
  • Furniture details and interior panels
  • Clean studio renders with controlled roughness

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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