Roof Tiles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Roof Tiles seamless PBR texture preview
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Texture Info

IDgrey-roof-tiles-02-slates-moss-tiles-cottage-roofing-material-lichen
CategoryRoofing
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D texture represents traditional grey roof tiles 02 expertly capturing the distinctive characteristics of aged slate tiles commonly found on cottages and housing material in outdoor environments. The base substrate is mineral-based slate a natural stone material known for its durability and slightly rough uneven surface. Embedded organic moss and lichen add subtle greenish hues and irregular surface details reflecting weathering effects and natural porosity that develop over time. The texture’s surface finish balances a slightly matte non-reflective appearance with fine grain orientation and natural erosion patterns reproducing the authentic look of tiled roofing exposed to outdoor elements and storm clips. Colorants arise from natural pigments within the slate and the organic growth harmoniously blended to maintain a clean yet weathered gray roof aesthetic without appearing artificially uniform or overly polished.

Physically based rendering (PBR) channels are meticulously crafted to convey these material properties accurately across various digital content creation software and game engines such as Blender Unreal Engine and Unity. The Albedo (BaseColor) map displays the complex interplay of grey and green moss tones with subtle variations in pigment intensity simulating natural stone coloration and organic growth. The Normal map enhances the perception of tile roughness surface cracks and moss texture by encoding micro-relief and grain orientation. Roughness values are calibrated to reflect the matte finish of aged slate with higher roughness on moss-covered areas for diffuse reflection and slightly lower on exposed tile surfaces for subtle specular highlights. The Metallic channel remains near zero consistent with the non-metallic mineral composition. Ambient Occlusion enriches shadowing within tile overlaps and crevices while Height/Displacement maps emphasize tile edges and moss elevation for realistic parallax and depth effects.

Available in 4K resolution with an optional 8K upgrade this PBR texture is optimized for modern pipelines to deliver balanced detail and performance without requiring manual tweaking. The texture supports the metal/rough workflow and includes PNG and EXR formats for flexible integration in both real-time and offline renderers. For best results it is recommended to adjust the UV scale to match typical roof tile dimensions and fine-tune roughness values to achieve the desired level of weathering and reflectivity in your scene. This makes it ideal for realistic architectural visualization game environments and any project needing authentic tileable roofing material that combines mineral slate with organic moss and lichen detail.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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