Rusted Metal PBR Texture Featuring Cracks, Holes, and Corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusted Metal Featuring Cracks, Holes, and Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-cracks-and-holes-20
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture presents an aged and corroded metal surface with a complex pattern of rust patches, scattered cracks, and small holes. The rusty areas vary from deep orange and reddish-brown to dull ochre, blending organically with darker grey and blackened sections that simulate oxidized metal. The surface texture is rough and uneven, with visible eroded spots where metal has worn away, revealing pits and subtle crater-like details. The crack network is irregular and dispersed, mainly fine fractures rather than deep splits, complementing the naturally weathered, industrial appearance. This tileable texture maintains a worn yet detailed feel, suitable for rusted machinery, factory walls, sci-fi environments, or abandoned industrial assets. PBR-ready and designed for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it enables realistic metal shading with accurate roughness and metalness channels. Whether used for game development, architectural visualization, or visual effects, this texture brings authentic rusted metal decay with prominent cracked and pitted features to your 3D projects, adding depth and realism to post-apocalyptic or industrial scenes.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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