Texture Info
| ID | cracked-seamless-pbr-rusty-metal-texture-with-cracked-paint-2 |
| Category | Rust |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 4K PBR texture captures the authentic look of heavily rusted metal featuring prominent cracked and peeling paint layers. Dominated by cool blue-gray base paint, the surface reveals numerous roughened, chipped, and flaking areas where vibrant orange and deep reddish-brown rust blooms through. The rust patches are irregular and textured, creating a worn, corroded ambiance. The cracked paint edges are jagged and curled, accentuating the sense of age and neglect. The surface exhibits a tactile roughness with dry, eroded metal showing beneath corroded thin layers of paint, alongside subtle powdery rust deposits. This tileable texture merges random, natural patterns formed by corrosion and paint decay, with no directional bias, making it perfect for seamless application on 3D models. Designed for PBR workflows, it delivers realistic albedo, normal, roughness, and metalness data for enhanced material fidelity. Its application scope includes weathered industrial assets, sci-fi environments portraying post-apocalyptic decay, factory floors, aged machinery, and distressed props. Fully compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is an excellent asset for game development, VFX, and architectural visualization projects seeking authentic rusty metal surfaces with cracked, peeling paint effects.
Best Uses for This Texture
- Industrial panels and machinery parts
- Sci-fi props and hard-surface assets
- Rusty, brushed or painted metal surfaces
- Game environment details
- Product renders and close-up material shots
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Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.