Regolith Dusted Extraterrestrial - Dusted Extraterrestrial Lunar Moon Dusted

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Regolith Dusted Extraterrestrial - Dusted Extraterrestrial Lunar Moon D… seamless PBR texture preview

Texture Info

IDmoon-dusted-05-rough-dirt-coarse-exterior-regolith-dusted
CategorySand-soil
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Regolith Dusted Extraterrestrial texture offers a meticulously crafted seamless 3D surface designed to emulate the unique composition and appearance of lunar regolith dusted terrain. This material captures the coarse fine-grained nature of moon dust and extraterrestrial sand blending mineral-based particulates with subtle weathering effects that reflect exposure to harsh space environments. The base substrate is a mineral-rich porous matrix combining oxidized silicates and basaltic particles that create a non-reflective matte finish with natural variations in tone. Fine dust and dirt layers settle over this rough terrain producing a balanced interplay of grain orientation and surface irregularities. The color palette is dominated by muted grays and soft earth tones enhanced with subtle oxide pigments to simulate lunar soil’s naturally subdued hues without artificial saturation.

In PBR workflow this texture incorporates a comprehensive set of physically based maps optimized for modern pipelines and engines such as Blender Unreal Engine and Unity. The Albedo channel faithfully reproduces the dusty muted lunar color spectrum with accurate diffuse reflection while the Normal map adds intricate surface detail that highlights the coarse texture and microscopic craters typical of regolith. The Roughness map finely calibrates the non-metallic matte surface ensuring realistic light scattering and minimal specular reflection consistent with dusty weathered exterior materials. Ambient Occlusion enhances the perception of depth within crevices and dust deposits while the Height map provides subtle displacement for enhanced parallax effects improving realism in outdoor and space scenes. The texture supports optional 8K resolution for high-end rendering needs alongside a standard 4K base both tileable and delivered in PNG and EXR formats.

This Regolith Dusted Extraterrestrial material is optimized for seamless tiling and balanced detail to maximize performance across diverse digital content creation tools and game engines. It is physically based and compatible with metal/rough workflows allowing consistent shading in both real-time and offline renderers without manual tweaking. For practical use adjusting the UV scale to a micro level enhances the perceived granularity of the lunar surface while fine-tuning roughness can simulate varying degrees of dust accumulation or weathering intensity making this texture ideal for terrain outdoor environments and space-themed collections. Its detailed composition and reliable shading characteristics make it a versatile choice for recreating realistic extraterrestrial landscapes and surface materials.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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