Mosaic Texture with Irregular Multi-color Ceramic Tiles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic with Irregular Multi-color Ceramic Tiles seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-colorful-irregular-mosaic-tile-texture-4
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR mosaic texture showcases a dynamic arrangement of irregularly shaped ceramic tiles varying in size and form. The tiles present a handcrafted, artisanal feel with a softly matte to subtly glossy finish, highlighted by delicate brushstroke textures and slight surface wear. The rich palette spans warm terracotta oranges, deep reds, buttery yellows, alongside refreshing pastel blues and subtle greens, all framed by fine white grout lines that accentuate the individual tile borders. The grout is clean and consistent, providing crisp separation without overwhelming the colorful pattern. The overall tessellation avoids strict geometrical repetition, offering a natural, lived-in appearance ideal for creating vibrant feature walls, Mediterranean-inspired kitchen backsplashes, decorative courtyards, or stylized indoor environments. This tile pattern works seamlessly tileable across surfaces, making it a versatile asset for use in 3D modeling, game development, or architectural visualization workflows within Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its distinct color contrast and handcrafted aesthetic add warmth and character to spa spaces, bathrooms, or artistic indoor/outdoor installations seeking a lively, yet sophisticated mosaic ambiance.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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