This seamless 3D mosaic PBR texture presents an intricate arrangement of irregularly-shaped glass tiles that come together to form a vibrant and colorful pattern. The individual pieces vary in size and shape, creating an organic, artistic feel reminiscent of hand-crafted stained glass work. The palette centers on cool shades of blue to soft pastel violets, contrasted by sporadic warm orange and amber tones that add depth and visual interest. Each tile exhibits a semi-glossy to glossy finish, with subtle reflections and soft-shaded gradients that emphasize the material’s glossy glass surface. Thin, dark grout lines separate the tiles, defining each piece and enhancing the mosaic’s tessellation without overwhelming it. The texture’s seamless tileable nature makes it perfectly suited for wrapping larger surfaces, useful for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It lends itself well to applications such as stylized bathrooms, radiant kitchen backsplashes, feature walls in modern interiors, or decorative accents in Mediterranean or spa-themed environments. The irregular tile shapes paired with the vibrant color mix evoke artistic stained glass or handcrafted mosaics, ideal for projects that need rich visual storytelling in architectural visualization, game environments, or cinematic VFX renders. As a physically based rendering texture, it accurately simulates light interaction on reflective glass surfaces for realistic or stylized renderings alike, making it a versatile and eye-catching addition for diverse creative workflows.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.