Texture Info
| ID | mosaic-seamless-pbr-textured-colorful-irregular-mosaic-pattern |
| Category | Mosaic |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D mosaic PBR texture showcases an array of irregularly shaped stone tiles arranged in a dynamic, non-uniform tessellation. Each tile displays a distinctive, hand-crafted appearance with subtle surface grain and a smooth matte finish that highlights the natural stone look. The color palette is richly diverse, including vivid reds, blues, greens, purples, muted earth tones, warm creams, and soft pastels—all expertly combined to provide a bold, artistic aesthetic reminiscent of handcrafted Mediterranean or Andalusian mosaics. Thin, dark grout lines elegantly trace the edges between each tile, emphasizing their intricate irregular geometry and enhancing visual depth without overpowering the composition. The surface detail reveals faint brush strokes and slight variations in tone and texture, contributing to a genuine hand-laid effect. Being fully tileable and PBR-ready, this texture is ideal for use in 3D modeling, game development, architectural visualization, interior design, and VFX projects within industry-standard engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits applications like decorative feature walls, artistic floors, vibrant courtyards, spa environments, and stylized architectural assets where a unique, colorful mosaic pattern is desired. Its versatility and detailed craftsmanship provide artists with a high-quality, seamless resource to achieve complex decorative surfaces in various creative scenarios.
Advertisement
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
Advertisement
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.