Mosaic PBR Texture Featuring Blue and Beige Artistic Tile Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Blue and Beige Artistic Tile Pattern seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-blue-and-beige-artistic-mosaic-tiles
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless PBR mosaic texture showcases an artistic array of hand-painted, irregular diamond-shaped tiles with a softly textured matte finish. The tiles comprise a harmonious blend of cool blues, teals, warm beiges, and soft creams, creating a calm yet dynamic visual rhythm. Each tile exhibits subtle surface variations resembling brush strokes and canvas-like textures, projecting a handcrafted feel. The grout lines are deep blue, neatly separating each tile with smooth, rounded edges, enhancing the mosaic’s artisanal quality. The tiles are arranged in a loosely tessellated pattern that rhythmically shifts, avoiding rigid geometric uniformity for a lively, organic look. This texture is perfectly suited for stylized architectural visualizations, feature walls in Mediterranean or coastal-inspired interiors, spa and wellness areas, and creative 3D environments requiring a hand-crafted mosaic aesthetic. Its seamless, tileable design and PBR readiness make it ideal for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling and rendering applications. Designers can add character and warmth to digital projects ranging from kitchen backsplashes to decorative floors and artistic installations with this unique mosaic pattern texture.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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