Porcelain Tiles Mosaic With Geometric Shapes And Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Porcelain Tiles Mosaic With Geometric Shapes And Matte Finish seamless PBR texture preview

Texture Info

IDseamless-3d-texture-pbr-8k-porcelain-tiles-mosaic-with-geometric-shapes-and-matte-finish
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless 8K PBR texture showcases a meticulously crafted mosaic composed of porcelain tiles arranged in intricate geometric shapes, primarily featuring hexagonal and triangular forms. The base material is high-quality porcelain, known for its low porosity and durability, which provides a dense, fine-grained ceramic substrate. The tiles exhibit a smooth matte finish achieved through controlled firing and surface processing, minimizing reflectivity while preserving subtle surface variations. Colored grout with a textured appearance fills the narrow joints between tiles, adding visual depth and contrast that accentuate the overall geometric pattern.

The porcelain tiles are composed of a refined mixture of kaolin clay, feldspar, and quartz aggregates, which are sintered at high temperatures to yield a hard, vitrified surface resistant to wear and moisture. The grout acts as a binder between tiles, typically a cementitious compound mixed with pigments and fine aggregates to introduce color and texture. This combination results in a mosaic surface with minimal porosity but with enough micro-roughness to diffuse light softly, contributing to the matte aesthetic. The texture’s design incorporates subtle weathering cues and edge wear, enhancing realism without compromising the clean, contemporary look.

In terms of PBR channels, the BaseColor (Albedo) map captures the natural hues of the porcelain and grout pigments, accurately reproducing the soft whites and muted earth tones of the tiles alongside the colored grout lines. The Normal map defines the geometric relief of each tile’s edges and the grout’s textured surface, providing convincing depth and shadowing. Roughness is carefully calibrated to reflect the matte finish, with higher values on tile surfaces and slightly varied roughness in grout areas to simulate subtle material differences. The Metallic channel remains near zero, consistent with the non-metallic ceramic material, while Ambient Occlusion enhances the perception of depth within grout joints and tile crevices. Height or Displacement maps support enhanced surface profiling, useful for parallax or tessellation effects in real-time engines.

This texture is fully optimized for seamless tiling, ensuring no visible borders or distortions when applied over large surfaces. It is compatible with modern 3D software and engines including Blender, Unreal Engine, and Unity, making it suitable for architectural visualizations, interior design renders, and game environments. For practical use, it is recommended to adjust the UV scale to match the intended tile size in the scene and to fine-tune the roughness channel to simulate varying levels of surface wear or cleaning. Additionally, blending height and normal maps can enhance the tactile feel of the grout and tile edges in close-up views, improving realism without excessive geometry.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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