This detailed seamless 3D mosaic PBR texture showcases an irregular layout of glossy ceramic tiles, each shaped as organic, pebble-like pieces. The tile material is distinctly glossy with visible surface crackling, giving a natural aged ceramic appearance that contributes authenticity and tactile depth. Colors are diverse yet harmonious, combining various blues from turquoise to deep cobalt, alongside warm earth tones including beige, terracotta, olive green, and muted browns. The subtle color gradation and occasional darker maroon adds visual interest without overwhelming the palette. Each tile is individually framed by relatively narrow grout joints in a warm neutral shade, further emphasizing the handcrafted feel.
The grout lines are well-defined, adding to the mosaic’s tessellated rhythm and guiding the eye across the irregular, non-repeating pattern. The surface reflects light softly due to the glossy ceramic finish, enhancing the cracked texture details and emphasizing the fine imperfections and subtle wear typical of aged mosaics. This pattern is ideal for Mediterranean-inspired interiors, artisanal decorative walls, luxurious bathrooms, kitchen backsplashes, courtyard features, or stylized architectural visualizations.
PBR-ready and seamless, this texture is optimized for 3D workflows using Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works perfectly for both close-up renders showcasing the detailed tile surface and larger environment fills where natural variation and handcrafted style are key. Use this rich cracked ceramic mosaic to add timeless charm and intricate finesse to your 3D models and visual projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.