Texture Info
| ID | mosaic-seamless-pbr-colorful-ceramic-mosaic-tile-texture-2 |
| Category | Mosaic |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR mosaic texture showcases glossy ceramic tiles arranged in an angular, vertically staggered pattern. Each tile is a narrow, asymmetric polygon with a slightly cracked glaze surface, evoking a handcrafted and aged ceramic look. The grout lines are narrow yet distinct, light grey in tone, emphasizing the vibrant multicolored tile palette. Colors vary widely across the surface, including deep greens, teals, various blues from sky to royal, warm sunny yellows, and occasional vivid purples. This rich color spread combined with the cracked glaze detail imparts a dynamic yet refined mosaic appearance suitable for Mediterranean or eclectic design aesthetics.
The texture tiles perfectly to form a continuous ornamental wall or floor surface without noticeable seams or repetitions, making it highly practical for 3D modeling and rendering. It is PBR-ready, allowing accurate rendering of the glossy ceramic finish, subtle surface imperfections, and realistic light reflections.
Ideal use cases include feature wall surfaces in bathrooms, kitchen backsplashes, artistic courtyards, spa environments, and stylized architectural visualizations aiming for bright, lively, and colorful motifs. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture enhances game development, architectural visualization, product rendering, and VFX projects where ornamental mosaic tile details bring depth and character to scenes.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.