Seamless 3D Mosaic PBR Texture Featuring Blue and Yellow Stone Tiles with Black Grout

Seamless texture (tileable) · PNG. License: Free for personal & commercial use.

Seamless 3D Mosaic PBR Texture Featuring Blue and Yellow Stone Tiles with Black Grout texture preview

Texture Info

IDmosaic-seamless-pbr-mosaic-pattern-of-blue-and-yellow-stone-tiles
CategoryMosaic
FormatsPNG
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D mosaic PBR texture presents an intricate pattern of irregularly shaped stone tiles, carefully arranged with evident black grout lines that form a dynamic network of flowing curves and intersecting paths. The tiles feature a mix of cool blue hues ranging from deep navy to soft pastel sky blue, combined with warm accents of amber yellow and creamy off-white tones. The stone surfaces display subtle painted brush-like strokes, providing a gently textured matte finish that enhances depth without strong glossiness. The grout is thin but distinct, composed of tiny black mosaic pieces that contrast sharply with the lighter stones, creating a visually striking outline effect around each tile. The tessellation is organically irregular, eschewing uniform grids for a more natural, almost hand-crafted mosaic layout that conveys a Mediterranean or coastal style. This texture is fully seamless and tileable, making it highly versatile for large surface coverage in 3D modeling, game development, and architectural visualization projects using software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its color palette and pattern suit indoor feature walls, decorative floors, kitchen backsplashes, spas, courtyards, and pool surrounds that require a blend of warmth and coolness with an artisanal mosaic character. It can also enhance stylized architectural renders needing a handcrafted touch with harmonious color contrasts and balanced surface detail. With its PBR-ready material setup, this mosaic tile texture ensures realistic light interaction and sharp surface detail, bringing a rich depth and sophistication to any 3D scene or digital environment where detailed stonework and elegant mosaic artistry are essential.

Best Uses for This Texture

  • seasonal mosaic materials
  • stylized game props and level dressing
  • Blender, Unreal Engine and Unity materials
  • packaging mockups, textile prints and decorative surfaces
  • tileable backgrounds for archviz, motion graphics and product renders

How to Use These Seamless PBR Textures in Blender

This quick guide shows how to connect a seamless PBR texture set in Blender using Principled BSDF. The workflow works for tileable materials used in Blender, Unreal Engine, Unity, archviz, and game environments.

What Is Included

  • albedo or base color for the visible surface color
  • normal for fine surface relief
  • roughness for gloss and reflectivity control
  • metallic for metal or dielectric response
  • ao for ambient occlusion in cavities
  • height for bump, parallax, or displacement
  • ORM packed maps for optimized real-time workflows
Blender node setup overview for a seamless PBR texture
Example node layout for a standard PBR material in Blender.

Quick Start

  1. Open the Shader Editor and create a new material.
  2. Add an Image Texture node for each map you want to use.
  3. Set Color Space to sRGB for Albedo and to Non-Color for Normal, Roughness, Metallic, AO, Height, and ORM.
  4. Connect the maps to the matching inputs on Principled BSDF.

Recommended Connections

  • Albedo -> Base Color
  • Roughness -> Roughness
  • Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement, depending on your render setup
Adding an image texture node in Blender
Add an Image Texture node before assigning the downloaded maps.

Using ORM Maps

If your download includes a packed ORM texture, split its RGB channels: R = AO, G = Roughness, B = Metallic. This is useful for Unreal Engine and other optimized real-time pipelines.

Tiling and UV Scale

Because these textures are seamless, you can repeat them across large surfaces without visible seams. Use a Mapping node to increase or reduce tiling density on floors, walls, terrain, props, and modular assets.

Common Mistakes

  • Using sRGB on non-color maps
  • Connecting a Normal map directly without a Normal Map node
  • Overdriving Height or Bump values so the surface looks unnatural
  • Ignoring texture scale, which makes seamless materials look repetitive
Loading a downloaded texture set into Blender
Load the downloaded texture set and wire the maps to Principled BSDF.

For more examples, browse related categories such as Wood Textures, Concrete Textures, and Metal Textures.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.