This seamless 3D mosaic PBR texture showcases a tessellation of irregular, organic-shaped stone chips resembling hand-cut glass tiles. The chips vary in sizes but maintain a compact, tessellated arrangement with subtle off-white grout lines softly separating each piece. The material finish appears semi-glossy with a slightly frosted surface, lending the texture a natural and handcrafted look. The color palette is a sophisticated Mediterranean mix of cool blue hues in various tones, coupled with warm ochre yellows, burnt oranges, light beige, and accents of deep purples and maroons. This chromatic blend forms a harmonious balance between cool and warm shades, evoking a vibrant yet earthy ambiance suitable for feature walls or decorative floors. Surface details include faint texture imperfections and watercolor-like tonal shifts within each chip, enhancing realism and breaking visual monotony. This tileable texture is fully PBR-ready, offering accurate reflections, roughness, and depth for physically based rendering workflows. It seamlessly fits into realistic and stylized environments alike. Ideal uses include 3D modeling for Mediterranean or eclectic interiors, kitchen backsplashes, bathroom walls, swimming pool inlays, courtyard paving, or artistic feature walls. Compatible with major 3D engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this mosaic texture elevates architectural visualizations, game assets, and product renders with its unique handcrafted charm and detailed finish. The harmonious irregular pattern avoids repetitiveness, making it perfect for both small surface areas and expansive architectural elements seeking a touch of colorful sophistication.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.