This seamless 3D mosaic PBR texture features a vibrant layout of glossy leaf-shaped tiles reminiscent of stained glass. The mosaic comprises individual glass pieces in various sizes, each shaped like a delicate leaf, carefully tessellated over a dark grout background that accentuates the vivid colors. The color palette spans deep blues, teals, and aquamarines on the cooler side, seamlessly blending into refreshing greens and radiating into warm tones of yellow, orange, and red, creating a visually dynamic and organic flow. The glass tiles exhibit a reflective, polished finish with subtle surface cracks that add realistic imperfections and depth to the material. The grout is thin but visible, providing clear separation and enhancing the intricate arrangement of the pattern. The curvature of the leaf shapes forms an elegant, flowing pattern without strict repetition, evoking natural foliage motifs that bring an artistic yet modern feel to architectural and environmental designs. As a high-quality PBR-ready seamless texture, it is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other render engines. This mosaic texture excels in applications such as decorative feature walls, tropical or coastal indoor accents, artistic installations, bathroom and spa interiors, pool surrounds, or stylized video game environments needing a burst of color and vitality. Its vivid coloration combined with the glossy glass finish makes it perfect for creative surface appearances where both realism and artistic expression are desired. The tileable nature ensures it can be applied extensively without visible seams, allowing designers to simulate complex mosaic artwork effortlessly.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.