Fabric Texture Featuring Green and Beige Clover Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fabric Featuring Green and Beige Clover Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-fabric-texture-with-st-patrick-clover-pattern
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture depicts a fabric-like material adorned with a scattered pattern of clovers, rendered in dark green and soft beige hues on a vivid lime green background. The design consists of stylized clover leaves with simple smooth shapes and curved stems, creating a lively and cheerful St Patrick's Day aesthetic. The texture has a flat, matte appearance with no visible surface roughness or gloss, emphasizing the clean, vector-style graphic nature. The seamless tileability ensures smooth repeats without visible edges, making it perfect for digital paper bundles, textile simulations, gift wrap graphics, and decorative elements within 3D scenes. Being PBR-ready at 4K resolution, it can be used across diverse software platforms such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is suited for bright, festive, and illustrative environments, ideal for crafting colorful props, decorations, or backgrounds in animated sequences, game development, or architectural visualizations celebrating St Patrick's Day themes. Its stylized, patterned design adds a playful and light-hearted mood to any digital or virtual project.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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