Featuring St Patrick's Day Beer, Leprechaun Hats & Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick's Day Beer, Leprechaun Hats & Shamrocks seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-kit-3d-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Explore this festive seamless 3D PBR texture inspired by St Patrick's Day celebrations, featuring detailed digital paper elements such as green frothy beer mugs, classic leprechaun hats with gold buckles, wooden beer steins overflowing with golden coins, and vibrant green shamrocks. The texture captures the glossy surfaces of beer glasses with realistic foam tops, smooth metallic buckles, and a subtle wooden grain on the beer steins. The color palette highlights rich greens, warm amber yellows, natural wood browns, and bright gold, contrasted against a clean white background, giving the pattern a lively yet polished feel. Each object is crisply detailed with smooth edges and subtle shading to create a slightly three-dimensional appearance, enhancing its versatility for 3D modeling, game development, or festive VFX scenes. This tileable, PBR-ready texture is optimized at 4K resolution for use in software like Blender, Unreal Engine, Unity, or 3ds Max, making it ideal for wrapping surfaces in holiday-themed interiors, props, or digital scrapbooking projects. Its playful, vibrant mood is suited for cheerful, celebratory environments needing a touch of Irish charm.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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