With Repeating St

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

With Repeating St seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-festive-green-hat-pattern-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This digital paper texture presents a festive, seamlessly tileable pattern ideal for St. Patrick's Day-themed visual projects. The design consists of bright green leprechaun-style hats outlined in black, each encircled by crisp white rings inscribed with the phrases "HAPPY" and "ST PATRICKS DAY." The background is a rich, uniform dark green that enhances the vibrancy of the hats. The texture is entirely flat and clean, showing no surface roughness or wear, resembling a vector-style graphic with sharp edges and no gradients. It’s a purely decorative, cartoonish pattern rather than a natural or material surface; thus, no natural material qualities like fabric or paper texture are present. This PBR-ready 4K texture is seamless and tileable, making it perfect for use in 3D modeling, game development, or festive visual designs created in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. While it’s not suitable for realistic material representation, it excels as a digital paper pattern resource for backgrounds, surface decals, or digital wrapping paper in scenes needing a cheerful, holiday-specific aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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