with Four-Leaf Clover Botanical Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Four-Leaf Clover Botanical Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-four-leaf-clover-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture displays a richly detailed botanical pattern composed of four-leaf clovers arranged on a soft beige backdrop. The texture features a natural, almost watercolor-like effect with green and deep violet leaf tones blending gently into one another, adding organic depth and variation. The surface has a matte, paper-like feel with subtle grain and slight color bleeding, reminiscent of pressed botanical illustrations. No harsh edges or visible seams ensure flawless tileability, perfect for applying on 3D surfaces in Blender, Unreal Engine, Unity, or Cinema 4D. Its unique aesthetic suits not only digital paper and scrapbooking projects but also festive themes like St Patrick’s Day designs, stylized environment props, and virtual textiles within 3D models. This texture's natural, soft coloration and worn paper appeal make it ideal for interior renderings requiring botanical or vintage motifs, as well as game development assets seeking authentic organic patterns. Fully PBR-ready, it uses 4K resolution to deliver crisp detail at any scale, perfect for visual effects, product rendering, and architectural visualization with a touch of natural charm and cultural festivity.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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