Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-festive-st-patrick-digital-paper-texture-26 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless digital paper texture celebrates St Patrick's Day with a vibrant collection of hand-drawn festive icons including green leprechaun hats, frothy mugs of beer, traditional Irish flags, pots of gold coins, balloons, fireworks, rainbows, candy lollipops, barrels, and lucky clovers. The pattern is composed of bold, cartoon-style line art with solid fill colors predominantly in green, yellow, orange, and black. The background is crisp white, providing high contrast to accentuate the cheerful and playful design elements. The texture is flat and smooth with no roughness or embossing effects, perfectly suited for digital use as it is optimized for seamless repetition. It comes in PBR-ready format with a 4K resolution source and a 1K preview, ideal for use in 3D modeling, digital scrapbooking, game development, and UI elements. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture enhances festive, party, or holiday-themed interior visualizations, virtual backgrounds, or product renderings. Its bright and lively mood evokes celebration and good luck, making it a unique asset in seasonal 3D content creation and graphic design projects that require authentic St Patrick’s Day motifs with seamless tileability.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.