St Patrick Digital Paper Texture with Festive Icons

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper with Festive Icons seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-green-digital-paper-pattern
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a lively St Patrick digital paper design characterized by alternating dark and light green diamond shapes forming a classic harlequin pattern on a white background. Superimposed across this pattern are festive vector-style icons rendered in flat colors: bright green leprechaun hats with brown bands and buckles, frothy golden beer mugs, lush green three-leaf shamrocks, and vibrant green horseshoes. The texture has a clean, flat surface feel with no visible wear, dirt, or roughness, maintaining a smooth, polished digital paper aesthetic. Its color palette is dominated by various shades of green and yellow, reflecting traditional Irish symbolism, contrasted sharply against the white background for visual clarity. Being fully seamless and tileable at 4K resolution, this PBR-ready texture is perfect for adding cheerful, thematic decorations to 3D environments, product patterns, promotional graphics, and game assets. It fits best in festive, seasonal scenes, as well as in digital scrapbooking, greeting cards, or stylized holiday-themed props. Compatible with software like Blender, Unreal Engine, Unity, and Cinema 4D, this texture provides a festive enhancement for St Patrick’s Day celebrations and Irish cultural visualizations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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