St Patrick Digital Paper Bundle Texture of Green St Patrick Hat and Shamrock Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Green St Patrick Hat and Shamrock Pa… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-hat-pattern-digital-paper-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a playful digital paper pattern inspired by St Patrick's Day themes. Bold green top hats with black bands and golden buckles are scattered diagonally across a soft pale yellow backdrop, each adorned with a vibrant green shamrock detail. Complementing these are small shamrocks in mellow green and warm orange hues, distributed evenly to create a balanced and festive composition. The texture is flat and matte with no surface roughness or embossing, emphasizing a clean, cartoon-style appearance ideal for graphic decor rather than photorealistic materials. Its 4K resolution source ensures crisp detail retention in close-up and wide renderings, while engineered for perfect seamless tiling, enabling smooth repetition for large area texturing without visible joins. Ready for PBR workflows, this digital paper bundle element fits well in applications for cheerful seasonal 3D assets, game environment decorations, virtual greeting cards, and thematic packaging visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it brings a bright, joyful vibe to any scene needing a touch of St Patrick's spirit in a stylized, colorful format rather than naturalistic realism.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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