Featuring St Patrick Shamrocks and Beer Mugs

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick Shamrocks and Beer Mugs seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-digital-paper-with-shamrocks-5
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 3D PBR digital paper texture highlights a lively St Patrick's Day theme with prominently featured vibrant green shamrocks in varied sizes scattered across the surface. The pattern is punctuated by two realistic, frothy beer mugs — one golden yellow and the other bright green — with detailed bubbles and glossy glass reflections. A classic green leprechaun hat with a gold buckle rests atop the mugs, adding authentic festive representation. The texture displays a clean, flat surface with crisp vector-style illustrations that create a smooth, matte feel suitable for digital rendering. No roughness or surface damage details are present, consistent with a stylized digital paper design. The color palette centers around various rich greens accentuated by bright yellow and white foam highlights, creating a cheerful, holiday-inspired mood. Designed as a tileable seamless texture, it can integrate easily into 3D scenes, digital scrapbooking, game development backgrounds, and festive architectural visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports PBR workflows for consistent lighting and shading. This texture serves best in settings requiring a playful, holiday atmosphere such as party props, animated scenes, and themed product renderings, especially fitting for St Patrick's Day digital content or themed environmental design.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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