St Patrick Clover Pattern Texture with Green Geometric Motif

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Clover Pattern with Green Geometric Motif seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-st-patrick-clover-pattern-texture-4k
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This PBR-ready seamless texture presents a meticulously designed pattern of green four-leaf clovers aligned within diamond-shaped grids, set against a clean white backdrop. The clovers are rendered in a consistent medium-to-dark green hue, surrounded by thin, evenly spaced green diagonal grid lines that create a structured geometric appearance. The surface is flat and matte, without any visible roughness, dirt, or damage, emphasizing a clean, stylized, and orderly aesthetic. The repetitive pattern ensures tileable continuity, making it ideal for large-scale application without visible seams. This texture suits festive and thematic 3D projects related to St Patrick's Day, celebrations, and Irish culture, lending charm to apparel, decorative props, wallpapers, or party scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, its high-resolution 4K source ensures crisp detail for close-up renders and versatile use in game development, architectural visualization, or VFX workflows. It fits best in cheerful, vibrant scenes requiring a clean, patterned surface with a cultural or holiday reference.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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