This seamless 3D PBR texture showcases a vibrant and festive design inspired by St Patrick's theme, blending rich green hues with sparkling gold details. The surface features two main decorative patterns: the top half displays an orderly arrangement of gold fleur-de-lis symbols layered over a bright green background, adorned subtly with faint swirls and dots creating a lively texture. The bottom half transitions into an intricate golden animal print motif, reminiscent of a luxurious metallic leopard pattern, which combines both elegance and playfulness. Dividing these sections is a shimmering band of gold confetti-like sparkles that brings a sense of celebration and depth to the material. The texture surface is matte with subtle roughness and fine highlights that simulate glitter and metallic flakes, lending realistic PBR-quality reflections and micro-surface variations. Its high-resolution 4K source ensures crisp detail capture, while the flawlessly tileable design makes it ideal for repeating patterns in large-scale 3D environments. This texture fits perfectly in festive event visualizations, party decorations, themed props, apparel design, and ornamental graphics. It is fully compatible with popular 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, facilitating seamless integration into game development, architectural visualization, and VFX projects requiring a spirited green and gold aesthetic. The combination of ornamental motifs and glitter-like surface makes it especially suited for joyful and vibrant scenes that call for ornamental richness and holiday cheer.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.