with Green Camouflage and Gold Glitter Accents

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Green Camouflage and Gold Glitter Accents seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-glitter-and-green-camouflage-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a layered design with overlapping green camouflage shapes in varying hues of emerald, mint, and teal. The surface is styled with intricate gold glitter scattered predominantly along the top and bottom edges, creating a sparkling border effect. The glitter particles are detailed with microscopic shine and reflectivity, producing a luminous, festive look that contrasts the matt camouflage backdrop. The camouflage pattern itself is smooth with soft, organic edges, giving an abstract yet recognizable military-inspired style. There are no visible seams or harsh edges, ensuring flawless tiling for use in large surfaces or repeated designs. This texture is PBR-ready, featuring diffuse color, roughness, and specular maps to accurately simulate how light interacts with the glitter and base materials. Ideal for game assets, festive-themed environments, product visualizations, and stylized renders in software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. The unique integration of vibrant greens with radiant gold elements lends itself well to projects needing a modern, celebratory appeal while still retaining an organic, camo-inspired pattern. Perfect for St. Patrick’s Day themed scenes, fashion graphics, or high-detail props requiring durable, seamless surface finishes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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