Patterned Gold Glitter and Green Zigzag Fabric Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Patterned Gold Glitter and Green Zigzag Fabric seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-gold-shimmer-and-green-zigzag-fabric-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Explore this seamless 3D PBR fabric texture showcasing a vibrant zigzag pattern in multiple green tones, evocative of a festive St Patrick’s Day theme. The design is enriched with shimmering gold glitter accents scattered unevenly across the surface, creating sparkling highlights that catch the eye and add a luxurious, celebratory feel. The material resembles a smooth fabric with a subtle matte finish, punctuated by glittery reflective particles that provide contrast and depth. Its intricate layering of clean geometric lines with glitter clusters forms a visually complex and appealing surface ideal for high-quality 3D rendering. Fully tileable and PBR-ready, this 4K texture is compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its cheerful and ornamental style suits use in interior decoration visualizations, themed product designs, festive game assets, or stylized environments requiring a touch of elegance and spark. The repeating pattern guarantees seamless application across large surfaces without visible seams, making it an excellent choice for digital textiles, wallpapers, packaging, and promotional materials.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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