Shamrock Pattern Texture with White Clovers on Green

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shamrock Pattern with White Clovers on Green seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-shamrock-pattern-texture-in-green
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an evenly scattered pattern of white shamrock clovers on a vivid green base, capturing the spirit of St. Patrick's Day with a clean and playful look. The texture is composed of simple, flat shapes without any complex surface detail such as roughness, embossing, or wear, making it feel smooth and perfectly polished with a matte finish. The white clovers vary subtly in size, dispersed organically but balanced to avoid repetition when tiled. The solid green background provides a consistent, saturated color that enhances the crispness of the white shamrocks and fosters vibrant contrast. This tileable texture is designed for PBR workflows and ready for integration into any major 3D software such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, supporting projects that demand seamless patterning without distracting seams or fades. Ideally suited for festive architectural visualizations, game environments, product surface decals, or 3D assets requiring thematic or decorative green-themed elements. Its simple iconic design lends itself well to packaging, fabrics, or any surface needing a cheerful, clean, and consistent clover motif without complex lighting or surface interaction. The texture’s high 4K resolution ensures crisp detail display across close-up and wide-area applications. Overall, this shamrock pattern texture blends thematic visual appeal with technical precision for versatile use in digital content creation.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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