St Patrick Texture with Green Beer, Shamrocks & Leprechaun Hats

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick with Green Beer, Shamrocks & Leprechaun Hats seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDst-patrick-seamless-pbr-st-patrick-pattern-with-green-beer-and-shamrocks
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a lively St Patrick's Day theme through bold cartoon-style illustrations scattered uniformly across a clean white background. The pattern features bright green leprechaun hats, shamrocks of varying sizes, foamy mugs filled with sparkling green beer, and classic pots overflowing with golden coins. The material is purely illustrative, with smooth and glossy color fills emphasizing saturated greens and whites, accented by crisp black outlines for a polished comic look. There is no physical surface texture like roughness or damage; instead, the focus is on flat vibrant colors and well-defined shapes that maintain sharp detail at high resolutions. The texture seamlessly tiles in all directions, making it ideal for applying over large 3D areas without visible seams or interruptions. Its festive and eye-catching design suits holiday-themed projects, party visuals, game props, packaging design, or animated background elements within software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This PBR-ready texture leverages bright color palettes and distinct iconic St Patrick's Day imagery to inject fun and whimsy into interior scenes, virtual celebrations, and stylized environments seeking a cheerful Celtic touch.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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