Featuring St Patrick Lucky Clover and Gold Coins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick Lucky Clover and Gold Coins seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-st-patrick-lucky-clover-pattern-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a festive St Patrick's Day-themed pattern composed of variously sized four-leaf clovers in different shades of green, combined with bright gold coins featuring clover imprints. The pattern is flat, with a smooth matte finish and simple stylized shapes giving it a clean, cartoonish appearance. The repeating clovers range from dark to light green tones, layered over a pale green background with subtle polka dots, adding depth without distracting from the main motifs. The gold coins add a splash of warm yellow-orange color, accented with embossed shamrock details, enhancing the thematic design. As a seamless tileable texture rendered in high-resolution 4K PBR format, it is ready for use in 3D modeling, game development, or architectural visualizations. This texture works perfectly in cheerful, vibrant environments such as St Patrick's Day game levels, festive virtual spaces, or animated props in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its playful and clean style lends itself well to cartoonish or stylized digital projects requiring a recognizable holiday theme without complex surface details or rough textures. Use it to bring luck and charm to your creative scenes with this unique St Patrick's clover and coin pattern.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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