with Green Clover Leaf Triangular Geometric Design

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Green Clover Leaf Triangular Geometric Design seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-green-clover-geometric-pattern-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a vibrant geometric surface, composed of interlocking triangular polygons shaded in multiple tones of green. The texture is decorated with stylized clover leaf silhouettes scattered organically across the pattern, reinforcing a St. Patrick's Day theme. The design is purely graphic with no physical surface roughness or wear evident, exhibiting a flat, matte finish that suggests a digital or stylized material rather than a real-world organic or metallic surface. The color palette ranges from bright lime to deeper olive greens, creating a lively yet harmonious contrast between facets. The texture is tileable without visible seams, making it perfect for large surface applications in 3D modeling, game development, architectural visualizations, or festive environment design. Ready for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR texture works well for decorative backgrounds, themed props, or surface coverings in fantasy, party, or holiday-themed scenes. Its flat shading and clean vector-like style lend themselves well to stylized or low-poly visual projects, giving your St. Patrick's inspired creations a unique and fresh appearance.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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