St Patrick Pattern Texture with Shamrocks, Leprechaun Hats & Gold Coins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Pattern with Shamrocks, Leprechaun Hats & Gold Coins seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-st-patrick-themed-festive-pattern-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a vibrant St Patrick themed pattern on a rich green background. The design features iconic Irish symbols including lush green shamrocks in various sizes and shades, detailed gold horseshoes, shiny stacks of gold coins with shamrocks embossed, and classic dark green leprechaun top hats with gold buckles. The pattern is playful and colorful with clean, cartoon-style vector graphics giving it a smooth, matte digital finish. The surface feel implied by the texture is flat but vividly illustrative rather than naturalistic, making it ideal for stylized and festive visual projects. The seamless tileability ensures perfect repetition with no visible edges, optimized for 4K resolution and PBR workflows. Use this texture in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D for themed props, holiday game levels, merchandise visualizations, or decorative architectural surfaces celebrating St Patrick’s Day. Its joyful and bright mood fits well with casual environments, festival visuals, or colorful narrative scenes. The texture adds a festive Irish flair without heavy realism, focusing on clear, charming thematic elements for versatile creative applications.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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